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Type of the event: Hackathon
Online or offline: Online
Main theme/focus: Basic Digital Skills
Date time start: 20/03/2019 10:10
Date time end: 30/03/2019 16:00
Number of hours: 36
Region: Самарская область
Organisation: Тольяттинский университет
Address of the event: Белорусская улица, 16В, Тольятти, Россия
Url of the event: http://bit.ly/VR_Jam
Social media: https://vk.com/tgudpo?w=wall-54378000_1072
Responsible (trainer/organizer): Михеева Ольга
Email of the organiser: firstname.lastname@example.org
Phone of the organiser: 9083990618
Target Group: School students
Number of participants: 120
Short description of the event: The hackathon targeted schoolchildren aged from 13 to 18 and aimed to introduce teens to the powerful VR technology, bring them new opportunities to practice their engineering skills and work on interesting problems, as well as develop today’s essential digital workplace skills such as spatial and creative thinking, team-building spirit and collaboration skills.
Fourteen schools, the partners of the University, joined that staggering initiative and welcomed over 100 teens from Togliatti and the region. To provide access to all young VR enthusiasts, who applied for the hackathon but couldn’t travel for the live version, the organizers decided to host online event as well.
To enter the competition, the participants had to form up to three person teams (students and a trainer/mentor) that would comprise a designer, responsible for a project idea and content, a programmer/developer who would integrate the idea/content into the development environment, and a project leader (mentor) to distribute the responsibilities between the team members and monitor the process.
The hackers were challenged to create VR apps using Vizor.io, a free online platform for developing Web VR. First, they had to come up with an idea of a virtual world and prepare required additional material (videos and images). The theme for projects was creating virtual tours in real or fictional spaces, fairy worlds or 3D models moving in space. The next step was to describe the projects according the requirements, determined by the organizes, send a link to their project via the registration form, and demonstrate it to other participants. Projects were evaluated by the five-person panel of judges - IT experts from Togliatti University and leading IT companies.
Numerous positive feedback from the participants and their incredible projects proved that the hackathon was an absolute success.
“It is great to host WebVR app jam in our school! Thanks to our Computer Science teacher for providing this opportunity for us! We wanted to win, but getting knowledge and skills in creating VR apps is great by itself!!” (a 15 year old participant)
" It turns out it’s actually not that hard to make a VR app, even if you don’t have any 3D or coding experience. I enjoyed the jam!" (a 16 year old participant)"
" Teachers have to learn how to use latest new technology, because they will have to interact and guide students on how to use this technology, and it will also bring teachers closer to students. This hackathon was the perfect place to interact with my student, to work and have fun with them, and to learn new technology." (CS teacher)
Final works see here http://bit.ly/2KQleBl
Photos from the event:
The event is: Completed